Distributed Systems
Building systems across processes and machines, usually by rebuilding them badly first.
4 articles by Paul Scarrone.
- This Week's Crazy Idea Exploring unconventional ideas about OpenTelemetry, debugging tools, WebRTC, and reimagining internet technologies for a more personal and less centralized web experience
- The Krappy Internet Building a personal internet from scratch to re-envision how we trust data, without blockchains or onion routers
- Distributed Game of Life A distributed Game of Life implementation in Go using channels, exploring state distribution with NATS and Kafka
- Learn Event Streaming by Recreating Kafka A developer's journey recreating Kafka from scratch to understand event streaming, including implementation details, challenges, and lessons learned